Computing Platforms are software client applications that you can run on your computer and that host various, often unrelated, project applications. You can visit a computing platform website from this page, download the client and participate in the projects for that platform, or you can follow the platforms’ project links to read more about them.
Parabon Computation contributes to several areas of Life Sciences research with its Frontier Compute Engine computing platform.
Parabon’s computing platform is a secure Java client. As of June 6, 2014, the client is available for Windows (XP/Vista/7/8), Linux (2.4 kernel or higher), and Mac OSX (version 10.6 or later).
BOINC is currently supported on Windows, Linux, UNIX, and Mac OSX platforms, and is ported to various other platforms by volunteers. CPU platform requirements may vary among project clients using BOINC. As of November 21, 2004, the core client has a cross-platform graphical user interface (GUI) which allows the user to “suspend/resume projects and results, and project-specific web links. It uses a socket-based GUI RPC mechanism, which makes it possible to develop other GUIs, including ones that control many hosts.” See clients for other platforms .–>
See the BOINC download page for the latest version of the software client. An anonymous platform mechanism, which allows you to run BOINC on any platform, is available as of February 1, 2004. Version 5.4 and later of the client allows BOINC users to “use account managers –special web sites that let you browse BOINC projects, attach/detach, change resource share and settings, all with point-and-click simplicity. Account managers are also great if you have several computers–you make changes on the web site, and they take effect on all of your computers.” Version 6.4 and later of the client uses NVIDIA GPUs (graphics cards) for processing if they are available. Starting with Windows version 7.2.28, VirtualBox open-source virtualization software is included with the BOINC client. This allows projects which require a certain operating system (like Linux) to run on Windows.
Platform participants: join one or more of the BOINC projects by registering for an account at a project site, then downloading and running the BOINC client. It will automatically set itself up to participate in that project. See more information about participating in BOINC projects.
Project owners: the project site has a lot of information about creating a BOINC project.
See unofficial stats for all active BOINC projects at BOINCstats.
Researchers published a paper, The Computational and Storage Potential of Volunteer Computing (PDF), on December 12, 2006, about the limits of BOINC-based distributed computing projects
Listen to a podcast by David Anderson on October 28, 2005, about BOINC and volunteer computing.
World Community Grid is a distributed computing platform which allows you to support multiple computing projects.
The World Community Grid is pursuing research projects to host on the grid. Research organizations with computing projects in need of free computing power are encouraged to submit a project proposal or to submit questions to the World Community Grid team via the Contact Us link on that page.
World Community Grid participants contributed 500 million results as of September 5, 2010. The platform’s combined projects passed 1 million years of CPU time as of October 20, 2014.
Platform participants: join one or more of the World Community Grid projects by registering for an account at the project site, then downloading and running the BOINC client software. (As of August 17, 2007, World Community Grid is migrating all of its projects to the BOINC platform.) Attach your BOINC client to the project URL www.worldcommunitygrid.org to run World Community Grid projects. You can select/de-select World Community Grid projects in your World Community Grid member page, under My Grid –> My Projects.
See global statistics for all World Community Grid projects.
See the ‘I Dedicate’ video. a montage created for World Community Grid from video dedications submitted by its participants in October, 2008.
Join a discussion forum about this platform.
OpenMacGrid is “a computing grid built up entirely of Macs, and open to Mac-using scientists everywhere. Like the other grids, Mac users can donate their idle time to challenging scientific computations, but unlike the other networks, researchers are able to access this resource with their own scientific applications. The programs running on OpenMacGrid vary from day-to-day, reflecting the projects being undertaken by Mac researchers at that point in time. Mac users directly aid scientists in achieving important scientific breakthroughs.”
Join a discussion forum about the platform.
CPUShare is “connecting together the computers of the Internet in order to create a general purpose Low Cost and World Wide Supercomputer available to everybody to use in a matter of minutes, controlled by a market for the CPU resources that chooses the price of the CPU resources using the supply and demand law in real time.” Participants in the projects running on the platform earn CPUCoins (virtual credit), which they can “spend” to run projects of their own on the platform, share with their friends, or possibly exchange for real money in the future. The platform uses an open source protocol which can be extended to any operating system and computing architecture. Currently it is being developed for x86, x86_64 and powerpc64 CPUs. The platform will host open source software applications. See a technical overview of the project.
Fedora Nightlife is “a new project for creating a Fedora (Linux) community grid. People will be able to donate idle capacity from their own computers to an open, general-purpose Fedora-run grid for processing socially beneficial work and scientific research that requires access to large amounts of computing power.”
Join a mailing list about the platform.
Zooniverse Codebase is a Github -based, open-source codebase created under the Apache 2.0 license. This codebase hosts code from several existing Zooniverse projects and can be used to enhance and contribute to those projects and to develop new Zooniverse projects. The codebase was created on February 18, 2013.
See Zooniverse’s publications page which lists all of the published results from Zooniverse projects.